New content and options for 5E!
Find a bevy of new options for D&D 5th Edition and compatible games. With two new classes, the Troubadour and the Swashbuckler, and new subclasses for every class in the base game. Plus new species, new spells, new items, and variant rules to buff your game to a gleaming shine!
Troubadour
Support your allies through mystical song and notes of concordant power! A half-caster class to tune up your game.
Swashbuckler
A daring and canny combatant, a skirmisher who generates Panache in combat and then spends it to power debonair deeds!
Bloodrager
Combine arcane power with barbaric might! A half-caster who gains both a sorcerous bloodline and a battlefield discipline to determine their abilities.
Spells That Don’t Suck
A comprehensive rework of 5E's most problematic spells. Tune-ups for the weak ones, tone-downs for the strong ones, and an eye for balance and flavor throughout. A joint project with Omega Ankh.
Variant Two-Weapon Fighting
A carefully-balanced and mathematically rigorous rework of 5E's base two-weapon fighting rules. Viable for more characters, more of the time, and better-balanced for every build.
Subclasses to level up your game!
New species to inhabit your world!
Odds and Ends
A collection of spells, generally made to accompany one of the player options above.